A fan watches the pre-game before an NFL football game between the Indianapolis Colts and the Tampa Bay Buccaneers Sunday, November 26, 2023, in Indianapolis. (Photo by Darron Cummings/AP Photo)
A fantasy figure promotes a video game at the Gamescom computer gaming fair in Cologne, Germany, Thursday, August 25, 2022. Around 1,100 exhibitors from 53 countries expect tens of thousands gaming enthusiast daily for the first time since the COVID-19 pandemic at the world's largest gaming event. (Photo by Martin Meissner/AP Photo)
A man removes ice from an ice-covered car with a hammer in Postojna, Slovenia, on February 5, 2014. Cars stand entombed in a crystal-like casing near the deserted railway station in Postojna. Trees and electricity pylons lie felled in the snow by the sheer weight of ice enveloping them. (Photo by Srdjan Zivulovic/Reuters)
A customer plays “Red Light, Green Light” game from the Netflix show “Squid Game” at Strawberry Cafe in Jakarta, Indonesia, October 15, 2021. (Photo by Ajeng Dinar Ulfiana/Reuters)
Members of Myanmar's vovinam team warm up before competing in the vovinam event at the 32nd Southeast Asian Games (SEA Games) in Phnom Penh on May 6, 2023. (Photo by Mohd Rasfan/AFP Photo)
Robbie Cooper is a British artist working in photography, video and 3D. In 2008 he began his project ‘Immersion’ in which he filmed people’s faces as they watched TV, played video games and using the internet. His images have been of interest to me because they link to how playing video games affects your behaviour out of the game. I think that there is a definite link between gaming and behaviour. I think violent games such as Grand Theft Auto and Call of Duty do affect behaviour and can be linked to criminality.