Cosplayers attend the MCM Comic Con London 2022 at the ExCel Centre in London in London, Britain on October 28, 2022. (Photo by Maja Smiejkowska/Reuters)
Dana Friedman, a trial lawyer who has spent 6 months of each year growing out his beard for his annual appearance as Santa Claus since 2001, greets children outside wearing masks as a precautionary measure at the Bay Terrace Shopping Center in Queens as the global outbreak of the coronavirus disease (COVID-19) continues, in New York City, U.S., December 6, 2020. (Photo by Caitlin Ochs/Reuters)
A student from the union territory of Pondicherry prepares to take part in the inaugural session of the national Balrang Festival 2017 in Bhopal, India, 20 December 2017. More than 500 participants from 26 states across the country take part in the three-day long cultural event to showcase their performances. The festival organised by Madhya Pradesh School Education Department and Indira Gandhi Rashtriya Manav Sangralaya. (Photo by Sanjeev Gupta/EPA/EFE)
Robbie Cooper is a British artist working in photography, video and 3D. In 2008 he began his project ‘Immersion’ in which he filmed people’s faces as they watched TV, played video games and using the internet. His images have been of interest to me because they link to how playing video games affects your behaviour out of the game. I think that there is a definite link between gaming and behaviour. I think violent games such as Grand Theft Auto and Call of Duty do affect behaviour and can be linked to criminality.
Farhad Moshiri, an Iranian artist working a lot with carpet media using it as a mean to joke about consumerism culture, was one of the participants of the group show Love Me Love Me Not of Yarat! pavilion curate by Dina Nasser-Khadivi (read on her curating Lalla Essaydi's Harem here) at Venice 2013 Art Biennial. The installation consists of more than 500 carpets depicting celebrities-covered magazines from all over the world.