North Korean soldiers wave along the Yalu River, near the North Korean town of Sinuiju, opposite to the Chinese border city of Dandong October 7, 2014. (Photo by Jacky Chen/Reuters)
Farhad Moshiri, an Iranian artist working a lot with carpet media using it as a mean to joke about consumerism culture, was one of the participants of the group show Love Me Love Me Not of Yarat! pavilion curate by Dina Nasser-Khadivi (read on her curating Lalla Essaydi's Harem here) at Venice 2013 Art Biennial. The installation consists of more than 500 carpets depicting celebrities-covered magazines from all over the world.
Robbie Cooper is a British artist working in photography, video and 3D. In 2008 he began his project ‘Immersion’ in which he filmed people’s faces as they watched TV, played video games and using the internet. His images have been of interest to me because they link to how playing video games affects your behaviour out of the game. I think that there is a definite link between gaming and behaviour. I think violent games such as Grand Theft Auto and Call of Duty do affect behaviour and can be linked to criminality.
A boy holds the remains of a mortar shell which hit a residential building in the village of Staromikhailovka, outside the separatist-held city of Donetsk, Ukraine, May 24, 2016. (Photo by Alexander Ermochenko/Reuters)
Afghan protesters beat a policeman after a suicide attack that targeted crowds of minority Shiite Hazaras during a demonstration at the Deh Mazang Circle of Kabul on July 23, 2016. Islamic State jihadists claimed responsibility for twin explosions July 23 that ripped through crowds of Shiite Hazaras in Kabul, killing at least 61 people and wounding 207 others in apparently their deadliest attack in the Afghan capital. The bombings during a huge protest over a power transmission line could deepen sectarian divisions in a country well known for communal harmony despite decades of war. (Photo by Wakil Kohsar/AFP Photo)
“Ada Wong is a fictional character in the Resident Evil horror franchise by Capcom, introduced as a supporting character in the video game Resident Evil 2 in 1998. She is widely regarded as one of the most popular female characters in the series, alongside Jill Valentine and Claire Redfield, as well as one of the most attractive female characters in video games”. – Wikipedia